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What is the difference between closures and classes?

Published in Programming Paradigms 5 mins read

The fundamental difference between closures and classes lies in their primary purpose and structure: classes serve as blueprints for creating objects with multiple properties and methods, encapsulating complex state and behavior, while closures are functions that retain access to their lexical scope, offering a way to create private variables and encapsulate a single functionality.

Both concepts are powerful tools for managing state and organizing code in modern programming, especially in JavaScript.


What is the Difference Between Closures and Classes?

While both closures and classes facilitate data encapsulation and state management, they approach these problems from different paradigms—object-oriented for classes and functional for closures.

Core Distinctions

A class instance is designed to hold multiple properties and methods, representing a cohesive entity with a distinct identity and often multiple functionalities. It's a template for creating complex objects. In contrast, a closure is essentially a function that you can call, often used to encapsulate a single functionality while maintaining a private state from its creation environment.

Here's a comparison to highlight their differences:

Feature Class Closure
Paradigm Object-Oriented Programming (OOP) Functional Programming (FP) concepts
Purpose Blueprint for creating objects with state and behavior Encapsulate private state for a function, data privacy
Structure Defines properties (state) and methods (behavior) A function that remembers its surrounding lexical scope
Instantiation Uses the new keyword to create instances (objects) Executing the outer function creates the closure
this context this refers to the instance of the class this refers to the context in which the closure is called
Inheritance Supports inheritance via extends keyword Achieved through function composition or higher-order functions
Complexity Ideal for complex data models, UI components Often for specific, self-contained tasks, factory functions
Use Cases Data models, UI components, complex systems, API wrappers Private variables, factory functions, event handlers, memoization

Deep Dive: Classes

A class is a template or blueprint for creating objects. It provides a way to define an object's structure (properties) and its behavior (methods) in a single unit. When you create an instance of a class, you get an object that conforms to this blueprint.

  • Encapsulation: Classes bundle data (properties) and methods that operate on that data into a single unit.
  • Inheritance: Classes can inherit properties and methods from other classes, allowing for code reuse and hierarchical data structures.
  • Polymorphism: Objects of different classes can be treated as objects of a common base class, enabling flexible and extensible code.

Example of a Class

Consider a Car class that defines how a car object should behave and what properties it should have:

class Car {
  constructor(make, model, year) {
    this.make = make;
    this.model = model;
    this.year = year;
    this.speed = 0;
  }

  accelerate(amount) {
    this.speed += amount;
    console.log(`${this.make} ${this.model} is now going ${this.speed} mph.`);
  }

  brake(amount) {
    this.speed = Math.max(0, this.speed - amount);
    console.log(`${this.make} ${this.model} slowed down to ${this.speed} mph.`);
  }

  getDetails() {
    return `${this.year} ${this.make} ${this.model}`;
  }
}

// Creating instances of the Car class
const myCar = new Car('Toyota', 'Camry', 2020);
const anotherCar = new Car('Honda', 'Civic', 2022);

myCar.accelerate(50); // Output: Toyota Camry is now going 50 mph.
console.log(anotherCar.getDetails()); // Output: 2022 Honda Civic

In this example, Car is a class, and myCar and anotherCar are instances. Each instance has its own make, model, year, and speed, and they can all use the accelerate, brake, and getDetails methods. Learn more about Classes on MDN Web Docs.

Deep Dive: Closures

A closure is a function that "remembers" the environment (lexical scope) in which it was created. This means it can access variables from its outer function even after the outer function has finished executing. Closures are a powerful way to achieve data privacy and create factory functions.

  • Data Privacy: Variables within the outer function's scope are not directly accessible from the outside, creating private data.
  • Stateful Functions: Closures can maintain and update their own private state across multiple calls.
  • Factory Functions: They can be used to create other functions with pre-configured behavior or state.

Example of a Closure

Consider a createCounter function that uses a closure to maintain a private count:

function createCounter() {
  let count = 0; // This 'count' variable is private to the closure

  return {
    increment: function() {
      count++;
      return count;
    },
    decrement: function() {
      count--;
      return count;
    },
    getCount: function() {
      return count;
    }
  };
}

// Creating counter instances using the closure
const counter1 = createCounter();
const counter2 = createCounter();

console.log(counter1.increment()); // Output: 1
console.log(counter1.increment()); // Output: 2
console.log(counter1.getCount());  // Output: 2

console.log(counter2.increment()); // Output: 1 (counter2 has its own separate 'count')
console.log(counter2.decrement()); // Output: 0

Here, createCounter returns an object containing three methods (increment, decrement, getCount). These methods are closures because they "close over" the count variable from their parent scope. Each time createCounter is called, a new, independent count variable is created, demonstrating how closures enable private state for functions. Explore more about Closures on MDN Web Docs.

When to Choose Which

  • Choose Classes when:
    • You need to model complex real-world entities with rich state and behavior.
    • You require inheritance and polymorphism for a clear object hierarchy.
    • Your application structure benefits from an object-oriented design.
    • You are building reusable components or libraries where this context and object instances are crucial.
  • Choose Closures when:
    • You need to create private variables or state for a single function or a small set of related functions.
    • You're building factory functions that produce customized functions.
    • You want to create module patterns for data privacy without using classes.
    • You're working with event handlers or asynchronous operations where maintaining scope is important.

Ultimately, the choice often depends on the specific problem you're trying to solve and the overall architectural style of your application. Both are powerful tools for managing complexity and building robust applications.