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Does Fighting Resist Poison?

Published in Type Effectiveness 3 mins read

No, Fighting-type attacks are actually resisted by Poison-type targets, meaning they deal reduced damage.

When a Fighting-type attack is used against a Poison-type entity, its effectiveness is diminished. This interaction is rooted in the fundamental differences between the two types: physical offenses, like martial arts or direct combat, typically prove ineffective against a substance such as poison, particularly when it exists in a fluid or gaseous state. This design choice also serves to provide Poison-type entities with crucial resistances, enhancing their strategic viability in various contexts.

Understanding Type Effectiveness

In systems involving elemental or type interactions, "resistance" signifies that an attack of a certain type will deal less damage to a target of a specific defending type. Conversely, "weakness" means an attack will deal increased damage, and "neutral" means standard damage.

The specific interaction between Fighting and Poison types is consistently depicted as follows:

Attacking Type Defending Type Effectiveness
Fighting Poison Not Very Effective

This "Not Very Effective" status means that Fighting-type moves will only inflict a fraction of their usual damage against Poison-type opponents.

Why Fighting Struggles Against Poison

The rationale behind this resistance often relates to the nature of the types:

  • Physical vs. Ethereal/Corrosive: Fighting-type abilities typically involve direct physical force, such as punches, kicks, or grappling. Poison, on the other hand, often represents a state of being (toxic, corrosive, debilitating) rather than a solid, physical form that can be easily struck or grappled. A martial arts strike would do little to a cloud of toxic gas or a corrosive liquid.
  • Strategic Balance: This resistance is also a deliberate design choice in many type-based systems to ensure a balanced meta-game. Granting Poison-types this resistance helps them stand up against a prevalent offensive type like Fighting, preventing them from being too easily overwhelmed.

Practical Implications

Understanding this type interaction is crucial for strategic planning:

  • Avoid Using Fighting Attacks: If your Fighting-type entity is facing a Poison-type opponent, it's wise to switch to another type of attack or an ally with a more effective type.
  • Capitalize with Poison-types: If you have a Poison-type entity, it can safely take hits from Fighting-type opponents, allowing it to set up its own attacks or status effects.
  • Look for Alternatives: Instead of Fighting, consider using Ground or Psychic-type attacks, as these are typically super effective against Poison-types.

Other Key Resistances of Poison

Poison-type entities boast several resistances that contribute to their defensive utility. Beyond Fighting, Poison-types also commonly resist:

  • Fighting
  • Poison (resists itself)
  • Grass
  • Bug
  • Fairy

These resistances allow Poison-types to serve as reliable defensive walls against certain offensive threats.

Types Fighting is Super Effective Against

While Fighting-type attacks are resisted by Poison, they are incredibly effective against a range of other types, often dealing increased damage to:

  • Normal
  • Ice
  • Rock
  • Dark
  • Steel

This highlights Fighting's role as a strong offensive type against specific threats, even as it struggles against others like Poison. For more detailed type effectiveness charts, you can refer to comprehensive guides on type matchups in various fictional universes.